Home > Finch (Ambergris #3)(10)

Finch (Ambergris #3)(10)
Author: Jeff VanderMeer

Then the gray caps Rose, and Hoegbotton and Frankwrithe alike became the rebels. Dead. Dispersed. Fled. Lost. But the Lady in Blue survived, and by surviving she seemed to have again become greater than herself. Neither the green of the Hoegbottons nor the red of the Frankwrithe & Lewdens, but all the colors mixed together. People clung to the hope that she would return in force to save them. Even though she'd never been more than a voice on the radio to most of them.

Finch has seen the gray caps' files on the Lady in Blue, of course. Knows that she was born Alessandra Lewden in the Southern Isles. Received her education from various private schools in Morrow and Stockton. Then became Alessandra Hoegbotton in a politically advantageous marriage arranged during a brief truce between the Houses. Wife to the opera singer Joseph Hoegbotton, who was shot dead by an insane rival after a performance. After which Alessandra disappeared for several years. Until House Hoegbotton needed her for their latest propaganda tool: radio broadcasts. Across enemy lines. The disembodied voice of the self-described "Lady in Blue" coming out of houses and the back rooms of cafes.

Unclear from the files if Alessandra had given herself over entirely to Cause Hoegbotton. But it didn't matter when Cause Hoegbotton and Cause Frankwrithe-Lewden came together. The Lady in Blue just became more powerful. Sometimes, she was the only thing connecting the two factions.

But fascinating to Finch: her voice coming over the radio had driven the gray caps insane with anger. At first, they did not understand this new invention, brought to Ambergris by the busy scientists of the Kalif's empire. So for a time her voice seemed to come from everywhere and nowhere. Magically. Or a magic that was beyond them, unaffected by spores or fruiting bodies. You could not re-create radio using fungi. You could not spy on it from within.

The gray caps, the files revealed, had spent at least as much time trying to track her down as preparing for the Rising. But they could not locate her. They flooded tunnels. Sent spore armies rushing down remote streets. Blocked off passageways. Still, they couldn't find her. Which made Finch, even conflicted, admire her, reading the files. Understanding the cost of being constantly on the move. Constantly in flux.

Sometimes that cost came through over the radio. A mad howling. As if the city were a creature gone insane. Capturing the sounds of warfare. Of demolition. Of fighting with the gray caps or the Partials.

But for the last several months Finch knows there have been no radio broadcasts from the Lady in Blue. From Alessandra Lewden. Little or no organized rebel activity anywhere in the city. Meanwhile, the towers continue to rise in the bay. People grow more and more used to their situation. Becoming cynical about the Lady in Blue. Distrust reborn between former Hoegbottons and former Frankwrithes. Even Wyte's noticed it.

The fact is she hasn't saved Wyte, him, or anyone from six years of living under gray cap rule.

5

ome is an apartment in a twelve-story rundown hotel. He'd moved there six years ago, three months after the Rising, two years after his father's death. In its day, during the worst of the fighting between House Hoegbotton and House Frankwrithe, it had become famous as a kind of sanctuary. Far enough away from the battles to be neutral. Near enough to the merchant quarter to be profitable. Everybody trying to make money on the war.

But those days are gone. Outside the hotel, a statue of a dead composer stands guard beyond the crumbling steps that lead to the gaping front door. Powder-burned, nose shot off, one raised arm just a stone stump. A raving madman lives near the statue. Finch has no idea how he survives the gray caps' patrols at night.

Inside, the lobby is dank and dim and molding. An old crooked photograph on the wall captures a few signs of the hotel's lost luxury in a scene from some long-ago party. A strain of pale green lichen has infiltrated the faded burgundy of the carpet. Gives the floor a spongy feel and sheds a disconcerting, ghostly glow that leads Finch through the entrance after dark.

Elsewhere, bulbs burn fierce or dull, like mismatched cousins. Always, a ghastly yellow haze. A curling faded wallpaper that sometimes isn't. Smells that change by the hour, dictated by the currents in the basement. Walls knocked out. Old furniture piled high. A courtyard through the middle of the hotel. The basement is awash in water, an intrusion from the River Moth.

Finch knows many of the people in the building by name. A kind of survival strategy. Strangers mean danger. Like a leftover slogan from the old days when Hoegbotton gangs purified their neighborhoods of the "F&L scourge," and F&L gangs returned the favor. He doesn't know how safe his presence makes those around him, but he does his best. Tries to notice what's going on. Likes to believe he is doing what his father would've done.

The crumbling sign on the roof still reads " otel Mur t." Crows nest in it.

Sometimes Finch hides behind the sign.

Peers out across the skyline, toward the bay, from its shelter.

His apartment was on the seventh floor, but Finch ignored the dirty marble stairs and the stubborn elevator. Followed the wormy carpet into a darkened courtyard instead. A snarl of bushes and long grass along the path. At the center, a ragged vegetable garden of tomatoes, carrots, squash. Didn't know who tended to it. He turned left, pushed open the first door, took familiar steps down into the dark two at a time.

Bottom of the stairs. Finch turned right, faced a door at the end of a stub of hallway.

Rebecca Rathven lived there. He could hear the sounds of water, the slap of fish surfacing, coming through the air ducts. Mixed, sometimes, with Rathven's cackling laugh as she read something funny in her books. On a quiet night, the odd sounds traveled as far up as Finch's floor. Finch liked the sounds. And he liked Rathven. Found her useful. Found her interesting. Sometimes in a sinister way.

Who takes a flooded basement as an apartment in a hotel full of empty rooms?

Finch knocked. Heard footsteps. A pause. An appraisal through the peephole.

She was used to visitors, but still cautious. People came to Rathven for information from the past. They came to her if they'd lost the thread. They came to her to talk. Why? Finch, like most people, had books, but Rathven had a library.

That library changed with every visit. Rathven kept shifting the stacks against the inroads of the river. People who owed her favors helped her create barricades of wooden beams and homemade sandbags. He'd told her to move, to go higher. But the effort, all of those books ... she said she would, but she hadn't yet. Might never.

The door opened wide enough for Finch to smell soggy pulp. Trying to save the unsalvageable. A wavery yellow light crept into the hall. Rathven's long face appeared, tilted up at him. Startling white skin, almost translucent. Looked at times like something broken. Then like something strong. Dark hair shot through with lighter strands. Thick black eyebrows, hazel eyes, high cheekbones, thin lips curled in a smile. Blue dress and brown sandals. Finch could never tell her age. Somewhere between twenty-five and thirty-five. Had never found a way to ask.

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