Home > Secrets of the Dragon Sanctuary (Fablehaven #4)(66)

Secrets of the Dragon Sanctuary (Fablehaven #4)(66)
Author: Brandon Mull

She tried not to imagine what obstacles might await if they managed to locate the Dragon Temple. It was already clear that when Patton had set out to make the Translocator hard to find, he had meant business.

* * *

Seth tried to resist, but the voices were so insistent. He hung near the top of the ladder for several minutes, listening to the whispery pleas, trying in vain to stifle his curiosity. The gibbering chorus reminded him of the Hall of Dread. The indistinct voices overlapped so much that most words were hard to catch--he most frequently heard "hunger,"

"thirst," and "mercy."

Warren had trusted him to stay put. Seth didn't want to make a stupid blunder, not here at Wyrmroost, with so much at stake. But once the whispers had begun, he had found them impossible to ignore. What if the hushed voices led to important secrets that only he could uncover? This could be his chance to prove he belonged on the adventure.

Pushing up the leather flap of the knapsack, Seth climbed out into the guardhouse and crouched in silence. The dark, still courtyard awaited beyond the door. Outside of the knapsack, he could discern that the babbling whispers originated from a single direction, reaching his ears from a source deeper inside the keep.

Keeping to the walls, Seth crept out into the gloomy courtyard, eyes wandering up to the starry firmament. Considering the lack of light, his shade walking abilities should make him nearly invisible to onlookers. Leaving the knapsack was a risk, but the possibility of gaining useful information about the sanctuary was too attractive. He might even be able to create an alliance with a powerful being. Desperate situations sometimes called for extreme measures.

And to be honest, if nothing else, it was a reasonably good excuse to get out of the stuffy storage room. The crisp mountain air was already rejuvenating his spirits.

Closed portcullises and a raised drawbridge barred an excursion beyond the wall. Across from the gateway, the main building loomed, dimly visible by starlight, accessible by a single heavy door. Staying near the walls, tense and watchful, Seth took the long way around the courtyard before reaching the iron-bound door. To his delight, he found it unlocked.

In the cavernous room beyond, Seth debated taking out his flashlight. It was too dark to see, but he decided that even a muted glare would be too risky in such a prominent room. Instead of navigating by sight, he followed the confused babble, the voices increasing in volume as he inched across the room, shins, toes, and outstretched hands occasionally bumping against unseen obstacles.

Finally Seth reached a wall and then a doorway. Briefly risking his flashlight with a hand cupped over the bright side, he found a stairway that went up and another that went down. The whispers were definitely coming up from a lower part of the building. Maybe the stronghold had a dungeon like the one at Fablehaven.

Upon hearing a gritty scrape from above, Seth extinguished his flashlight and backed against the wall. The scuffing sound had been unnatural. A moment later he heard faint footfalls carefully descending the stairs. The unseen person reached the bottom steps and then stopped. Seth could hear steady breathing.

"They were in the graveyard," a low voice said, "digging up Patton's grave."

"Did they take anything?" a quiet female voice answered.

"No. They seemed interested in markings on the headstone."

"They have returned to their rooms?"

"Far as I could tell."

"Keep an eye out. I'll check their wing."

Seth remained rigid in the darkness, an anxious hand squeezing his flashlight. From the timbre of the voices, he suspected the snake lady Warren had described and the minotaur. But there was no way to be sure. He heard soft steps shuffling away across the cavernous room.

Once he thought he was alone again, Seth considered returning to the knapsack. If he had expected the keep to be crawling with spies, he would have stayed in his hiding place. But the gibbering whispers persisted, and now that he was out and about, it would be a shame not to finish what he had started. It didn't sound like either of the speakers had descended the stairs, so Seth moved blindly forward to the vicinity of the downward staircase. Probing ahead with one foot, he found the lip of the first step and started down.

Advancing with as much stealth as he could manage in the darkness, Seth descended two long flights of stairs, passed through a door, down a hall, through a doorway, and down a winding stairwell. All the while, the volume of the whispers increased, until he worried whether he would be able to perceive any other sounds.

His hands found a door of solid iron, the surface rough and flaky with corrosion. His fingers located a catch, and with a clang the door squealed open, releasing an even more boisterous flood of cryptic whispers. The clangorous door made Seth uneasy. Others who were not saturated by the whispering might have heard the metallic racket from a considerable distance.

Heart hammering in his chest, Seth lingered in the doorway, working up the courage to proceed. The blackness ahead felt too ominous and too loud, so he took out his flashlight again. This deep below the keep, the light shouldn't glare out any windows. The glow revealed a short corridor that led to the curved wall of a partially visible chamber. Advancing cautiously, Seth emerged into an oval chamber with a circular hole in the floor, a shadowy mouth of unfathomable darkness. The babbling voices rose from the well, hissing and begging and threatening. A pervasive coldness in the air chilled Seth to his center.

No railing protected the hole. Had he failed to use a light, Seth might have stumbled into it unawares. The thought sent chills racing across his shoulders. The hole was perhaps ten feet across, the room no more than thirty. A single long chain snaked around the floor, forming several heavy piles of coils along the way. One end was anchored to the wall, the other ended near the circular well. Each oxidized link contained two holes, one for the previous link and another for the next.

Seth advanced to the brink of the hole, uncapped the flashlight, and shined the beam down. He could see a long way, but the light did not reach the bottom. As soon as he uncovered the light, the whispering rose to furious levels.

"Quiet," he muttered.

The whispering stopped.

The abrupt silence seemed much more unnerving than the prior clamor. A mild breeze wafted up from the depths of the hole.

Worried that the owners of the hushed voices could see him, Seth switched off the flashlight, plunging the room into impenetrable darkness.

"Help us," whispered a plaintive, parched voice. "Mercy."

"Who are you?" Seth whispered back, trying to keep his teeth from chattering.

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